Super cool idea for a game, I'm always looking out for games like KoboldKare but... not bad. (KK is pretty awful, NGL)
Observations/comments (outside of bugs, since I've got the reported ones already) :
- Too much running in general. if the maps are going to stay this big, maybe add in a sprint button, or if you run for X seconds your character will drop down onto all fours and run 3x faster or something.
- The "staff" all definitely move around too much. Trying to interact while they're running around zig-zagging all over the place can be frustrating. Definitely needs a "stop when player is close enough" trigger.
- The farm is left so ambiguous that I'm not sure if I'm supposed to replant them or if they grow back over time?
- Are the dark rooms in the lab supposed to be this dark? The tunnels are shockingly dark too.
- I wish that it'd teleport us to the room when we pick the breed option instead of us having to run up there ourselves as I keep falling off the spiral staircase, ha.