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(+5)

Super cool idea for a game, I'm always looking out for games like KoboldKare but... not bad. (KK is pretty awful, NGL)

Observations/comments (outside of bugs, since I've got the reported ones already) :

  1. Too much running in general. if the maps are going to stay this big, maybe add in a sprint button, or if you run for X seconds your character will drop down onto all fours and run 3x faster or something.
  2. The "staff" all definitely move around too much. Trying to interact while they're running around zig-zagging all over the place can be frustrating. Definitely needs a "stop when player is close enough" trigger.
  3. The farm is left so ambiguous that I'm not sure if I'm supposed to replant them or if they grow back over time?
  4. Are the dark rooms in the lab supposed to be this dark? The tunnels are shockingly dark too.
  5. I wish that it'd teleport us to the room when we pick the breed option instead of us having to run up there ourselves as I keep falling off the spiral staircase, ha.