Played longer and there are some serious issues with lategame play.
1) Several of the gear, doesn't affect anything. Like the DataGoggles for Data Heist Pro, there is no Data Heist / Pro, skill.
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2) You need more housing options. Even at a cybermansion, I eventually make enough "D" coin per second that I could afford 1000 of them (I eventually purchased that thing in the shop for 4.3M "D" coin).
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3) Several skills take too much xp to earn. Specifically the skills that boost the skill rate of the first skill in a category. ie Street Cred being the first in the Criminal category. I can get Street Cred now into the thousands, but the skill that boosts Street Cred is still around 150 or something.
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4) We really do need more clinic options. I'm now earning about 7 million karma and although costs are scaling to require it, I still don't have much to spend it on.
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5) I really don't understand there body unlock options. Especially later, when we unlock cyber-body unlocks. The cosmetics are really lacking and I find many of the bodies ugly or non-thematic and so why did I waste hundreds of "D" currency on them or the time to level up the work profession to unlock them.
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6) Late game work professions, starting with the "business" ones, really need to have their initial XP toned down. Even with literally 19,000 in Logic and a multiplier of 4x (from pills) it still takes an ice age to gain even one rank.
Also these professions need to offer more money. The final security or final criminal category offers more money and are easier to level up.
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7) The "data" category of work profession just doesn't feel well designed. They pay poorly, they take a long time to rank up, and there isn't any gear that works for them (due to bugs probably).
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8) I really feel like we should be able to unlock another set of gear equipped, every say 3 circuit boards, so by completing 6th circuit board, we can have 12 gear cards equipped. You'd still have to be careful of investing the cards into which gear, but many of the later gear is only situationally useful.
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9) Click activation for organizations needs to be heavily buffed. Its too costly to expand it, as you pay full price for the real estate and then half as much, for a person, and the game doesn't automatically "click" to make them useful.
Even with an Auto-Clicker set to 25ms, I still make more PI from my passive income, so I've stopped improving my activate for organizations.
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10) Property costs for organizations needs to be lowered. Unless you have plans to allow us to convert money into PI points, as earning 17 trillion, when I'm making 423 million per second, takes like 20 ingame years. And that is to buy just one of that property. And as many of the shop unlocks are based off these super expensive properties, they are the only ones left in my shop to buy as I can't make PI points fast enough, even if I get a 4.6x pill multiplier activated.
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I'll keep playing and see how much farther I can get. I did unlock "matrix" for "data" category and got to rank 11 in the first "business" category.