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Quite an intriguing experience through and through.

I can split the game into 3 acts.

The introduction:

Acts as a tutorial, teaches you the mechanics patiently and lets you know that you need to pay attention to the details and look for the obvious.

- This is my second favorite part of the game alright.

Then we have The Hotel section.

- Without a doubt, my favorite.

If you haven't played this, beware, minor spoilers are ahead. The game's only roughly 25 mins long and totally worth it.

You simply put your learning into practice here.

The game does not seem to want to hold your hand, is quick to display the dreadful scenery which looms over your head, and you know it's asking you to keep a mental note on everything you're getting through.

Although the Race and Age part are basically guesswork, race because I only know the suspect is not Black, age cause ...

But generally speaking, this section fuels you for the next one.

At last we have the Interrogation and Suspension section.

- This is my least favorite.

At first, we're provided half a dozen suspect IDs to review through. we don't know anyone of them, and we have no reason to believe in or defy each being guilty.

Initially I thought that the guy had an outburst that perhaps accidentally caused the death and looked up the medical info, but of course the answer was occupation.

Why? "Because Hat, remember that?" This wasn't a moment of "But of course!", it was more or less like "okay?..."

It didn't exactly help either that half of the cases were either held captive, oversees, hospitalized, or DEAD. "Why am doing the system's fitchwork?" I asked myself.

Then we get to the interrogation room.

This didn't look like we were gathering information to tackle the "PRIME SUSPECT" when he least expects it.

You're really just matching the relevant image to the description. "Oh did you say you had a heart attack? we have an image of the scan that proves you didn't. haha!", or "Did you say you drive? well, yeah, I suppose that's true, but we're still holding that against you. haha!"... this isn't the game but the feeling I got out of playing that section. Artistically though, still a banger.

Finally we're here, THE END, of our story.

The system actually dares asking me the occupation of the mastermind behind it all, and it already has the data, I'm literally asking the SYSTEM for the man's information and the occupation is right freakin' there. "another fitchwork..." I guess. The ending feels mechanically shallow. We went from tutorial enemies to elite enemies to weakened elite enemies to DA BOSS! who is? a less-than-a-tutorial enemy. It can't be this simple now, the game's gonna reveal Hotel room 2.0, but it never arrives. leaving me asking for more.

But hey! I know now where to get more :D and all in all, really loved the experience.