Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Well you should definitely fix those bugs. Crashing the game because the player is not playing the "intended way" is terrible user experience.
If you want the players to keep it slow, you should enforce it by preventing them from playing too fast, not by crashing the game