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V1 is what it uses atm, I'd use V2 but looks like it isn't buildable for mac/linux yet?
The only things that has changed since Apollo was working last is MacOS has had some updates (15.X) and GM LTS had an update.

VM build works fine (however can't use VM as I need YYC for the steam extension) - I have had issues in the past with YYC builds on console having weird crashes around ds_* structures and pointers so seems to be something similar to that, I just can't get a proper stacktrace at the moment.

Is there a way I can build V1 from source so I can build it for Silicon? That way I could run YYC directly from GMS or Xcode and see the full stacktrace in the console.