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very early access. minigames were ok so were the use of the ai for the art. could use a bit more content but still acceptable for a start to a EA game situation. 

if each room was its own story would be good as there are 3 in your background but extra doors lead to believe you have more planned

(+1)

Yeah, I got quite a few ideas. The doors from the lobby are going to lead to other characters, and i'm going to implement a "How we got here" kind of story at the start of each characters room.