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This anthology is such a phenomenal addition to the Game Boy library in that it, pushing the boundaries of what the platform can do and what kinds of software it can be for. I’m obsessed with the Game Boy Camera, so seeing it used here for kinetic storytelling on the Game Boy itself is incredible. It feels like this game is fulfilling a twenty-year old promise for what the hardware can do. I deeply admire all the work that went into capturing those photos and making them fit within the Game Boy’s technical constraints. You really made the hardware shine.

The stories themselves are chilling, made all the more horrifying by how relatable they are. I don’t want to spoil them for anyone reading this comment, but the fact that the third one is arguably the most terrifying despite not having the “obvious” trappings of the horror genre attests to your skill as a storyteller.

I played through the anthology with my girlfriend, since she’s a big fan of horror, and she really enjoyed them as well. Her initial response was, “These feel just like my nightmares,” which I think means you did an excellent job! She also added that she found it fascinating to see a game like this on the Game Boy where the horror is psychological and narrative-based rather than relying on high-fidelity gory imagery. All in all, this is an incredible anthology!