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(1 edit) (+1)

After 3 and a half hour of play i've finally made to the end.

A lot of glitch are present:

- The move bounce don't work, if used soft-lock the game

- There are possibilities that after a encounter you can drop under the map and never came back

- The switch menu sometimes softlock the game if you press "check summary" and go back

- When you switch pokemon the battle menu glitch and you have to press the right or left arrow to move the cursor back on the button

- Sometimes the potion and superpotion don't work. Click on it but nothing happen, have to softreset to bring back the function

- All Pokemon can learn all TM's, sure interesting but gamebreaking

- The pokemon exping prompt is too slow, have to wait for every single pokemon in team before continue to play

- When a pokemon learn a new move i can't see the stats of the move but only select what to be removed from my set

- The market UX is poor, i have to click on the upper/down arrow to increment or decrement the item i want to buy then go down and select buy, too many click

- The collision are a bit off, sometimes crash into the tree when there is distance between us

- After defeating an enemy i have to move away and return to talk again to him, pressing A directly after don't do nothing 

- After heal in battle the HP HUD disappear and have to go in the bag and back to bring her back

- Sometime in battle the cam zoom back and show 2 sprite of the player, one while throwing a ball and one who watches the battle

You are doing a good work with these game, every build have a lot of improvement compared with the previous one. Hope my comment helped you a little bit