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(+2)

It pretty much requires you to click like a maniac the whole time. I always prefer it when I can quickly transition to passive income. (There is a passive income option, but it would greatly slow down the game if you were to stop clicking and rely on it.) I quickly abandon games that force you to endlessly click. Some games reduce the wear-and-tear on your fingers and mouse by letting you press and hold, or hover, instead. But true idle games are the best.

(1 edit) (+1)

I'll think about making passive income stronger and introducing it earlier. Also thanks for the idea with the press and hold, I use it myself while testing the game, but I thought it would be too easy for players. I'll definitely add a weakened version of the holding for the game.

Upd: added the ability to hold the crystal to get 5 clicks per second :D