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Hey Lalaith, thanks for the feedback. The force matrix is asymmetrical so it unfortunately can't be reduced to a triangular matrix, currently the columns represent the force on the colour by the other colours, but there's nothing in the UI that indicates that. I'm still figuring out how best to articulate the concept.

> I think there could be more zoom states, as it is currently fairly binary.

This is a weird quirk of the web build and the way Bevy computes scroll amounts, I've implemented a fix now. Please note panning has moved to right click to accommodate particle brushes coming in a new version.