Agreed. On the other hand, I'm also worried of rushing an unfinished update that neither I nor the players will like.
Understandable. But especially with Patreon and co, you have to keep people entertained. I don't think anyone will be upset if an update isn't fully finished, or if something is changed in a later update. It's a process, after all, and mistakes are part of it. But people also need to see what's happening and, of course, want to test the updates and give feedback. Otherwise, you could just finish developing the game and release it.
I think I bought the game four months ago, and there hasn't been an update yet. I was also on your Patreon. But the promise of an update doesn't keep people interested for long. I would have been happy to test out even the small improvements. Mechanics or story aside, there are many games that change content later because they weren't well-received. But that doesn't mean it's a finished game yet. not everthing has to be perfect in an process ^^
There's some truth to what you're saying, but I don't see the point in uploading an update for the sake of uploading an update. I'm working on many little things which are all meant to come together soon. That's why I'm making weekly reports to show my supporters what I'm doing, which is better than just a promise of an update.
Really, if there hasn't been an update yet, it's because it's a difficult process that takes time. I'm not making pizzas over here. ^^
I'm making a visual novel with animated sprites.
Everybody's got a different opinion on what I should do that I need to parse. They all want something different out of this, so I need to make sure that what I release will have a little of everything for everyone.
So maybe I should release an update without all the animations, and I add those later... but then lots of people are gonna complain that those were what they were waiting for and I shouldn't have released a rushed update and they don't wanna download tons of versions.
Do I regret that every single character sprite is animated? Yes, but now most people are expecting that from me, so I feel like I need to deliver on that front.
I'm already gonna have to cut most of the voice-acting I got from Alexia (Elena's voice), because I'm gonna make too many changes to the dialogues.
So then you'll say that I could deliver updates faster if I paid someone to help, but I can't afford that from the 250€ I'm making monthly. I'd have to find someone willing to work for free. But then I would also need someone I could trust with everything, someone reliable and who's output-quality would feel right.