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Hey everyone! Quick update:
February through June is usually the most challenging period for me at work, and this year was even worse. Progress on the game has been minimal so far, but I should be able to dedicate more time to it moving forward.
I'll do my best to release a build this weekend with bug fixes and a shortcut to level 2. Nothing too fancy, but it's a start! After that, I'll begin working on a side quest, aiming for a late June deadline. Apologies for the delays!