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Great job with the maze generation, this was really well done and added to the replayability of the game. Maybe some levels were a tiny bit easier than others but the general difficulty remained the same (although maybe it would have been nice to see the levels get harder the further you progress). It was a good challenge avoiding the cat, and I enjoyed trying to make the statues hit the cat. The controls while explained to me were non-obvious that I had to press Q and not E to open the door (this could have potentially just been automatic on collision. Would have been good to see the game use Unity's lighting system, and maybe the map could have been more useful if it didn't flash (this may have been the point, but in the end I didn't use it, despite it being a good technical feat on your part). Nice work.