Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I great attempt at the Jam, it's difficult to pump out a game in such a short time, I think what would've been beneficial is work on making 1 really solid level, quality over quantity! The controls feel a bit strange, felt like my mouse moving the camera almost snapped to points rather than smoothly moving, the lack of visible projectiles and any kind of real feedback made it feel a bit dull. The idea isn't dead on arrival though, with more time and polish on this one it could make for a fun little gameplay loop!

(+2)

Thanks for the advice, I appreciate it, There was so many things that I had to change or scrap just to get it ready for the jam, like the visible projectiles and different projectile types. I will be working on this after the jam so hopefully the game dev fairy will grace me :D