I great attempt at the Jam, it's difficult to pump out a game in such a short time, I think what would've been beneficial is work on making 1 really solid level, quality over quantity! The controls feel a bit strange, felt like my mouse moving the camera almost snapped to points rather than smoothly moving, the lack of visible projectiles and any kind of real feedback made it feel a bit dull. The idea isn't dead on arrival though, with more time and polish on this one it could make for a fun little gameplay loop!