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(+1)

its kinda frustrating how at the part where the entity is moving towards you the level continuously gets harder, especially with the weird deadzones in each map; eg, how if you even graze the top of a path you're sent back to the start, but you can be halfway beneath the breath and be okay, or when specific sides are deadzones that reset you when you touch them.

(+2)

that makes it easier to m

i agree but it took me a little bit to realize it

nah it's not dead zones the hitbox is just off aka the top of the mouse is the most sensitive part bc that's where the hitbox is