In years gone by people have made YouTube videos and streamed themselves playing the jam games so its a bit of a pity that nobody in the community seems to have done that this year. I definitely would in the viewership of that kind of stream or video. I think the only challenge I had with your game was that it was a bit unreliable moving the shape with the mouse cursor (not sure if there's another way to do it that I just didn't think of) but other than that it was solid. I came up with a strategy to handle the shapes and once you understood the 3x3 nature of it I really wanted to focus on making the biggest explosions possible lol - and it was truly satisfying when I pulled that off haha. i'm telling creators of good games to consider web releases on platforms like crazygames where you can monetize them with ads if you're interested in that (an alternative for people that aren't trying to do a full Steam release). Your game would fit the model quite well with its sort of endless levels.