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(1 edit)

I like the concept of a more story-based Flappy Bird and how you added a health bar to help with the original game's reputation as a frustratingly hard title. I see little to no way to avoid certain obstacles, so it's good you implemented the latter, otherwise the game would be almost inaccessibly hard.

On a side note, this game wasn't on the submissions page when I initially found this. What happened there?