Always looking for feedback!
Viewing post in REPLAY - A 'Time Travel' adventure jam comments
Certainly. I feel the overall premise is strong and experiencing the time loop is fleshed out. Once it gets to the Escape section, it feels vague as to how players are supposed to escape. It is clear where they can escape from. But, with how limited the players' equipment is, it feels quite lethal to try go through the checkpoint and it is isn't clear where the "Hidden Exit" leads, if this is indeed another escape. The map also makes it hard to understand what options players have to get to the exit. I feel the Studio locations could be clarified as to what clues and resources players can find to aid in their escape. I also feel the map could benefit from a legend to clarify the paths between the rooms. This would help make the module feel overall complete, strengthening the story and pacing.
Overall, I feel there is a cool game that starts off strong, but feels to teether once it gets to the Studio due to the lack of information on how to escape, on the map, and lack of clear useful items to find.