I have a few ideas for this game I want implemented
- arrow key movement
- Key binding
- Costumes
- In some menu and are unlocked
- More wall designs
- Enemy ideas
- Corn cob: ranged attacker
- Marshmallow: Harmless, but blocks the way and is bulky
- Bagel: when defeated, it splits in half
- Bosses(rework): have the boss floor be an entrance room with a sack that heals you fully and the arena with the boss. The boss fight is optional, but gives high reward if you choose to fight it. The boss enemies are just bigger and stronger versions of the regular enemies.
- Less jiggle on the breasts
- UI rework
- Item and enemy bestiary
- Overflow: When FD is over 200%, there is a quick time event where the player button mashes or something and all enemies stop attacking. If the player fails it leads to an instant game over (guess why), however, if the player succeeds, the player burps in a huge radius causing HUGE damage to all enemies and set FD to 0.
- Achievements
- Shops
- Mini Map
Hope you consider adding this to this pretty good fetish game