nice game but only a small issue with the WebGL version
bad device = lots of lag, and when there's lots of lag, dashing doesn't deal damage even though i have the upgrade for it.
maybe to make it more tolerable, either make an upgrade that increases the dash hurtbox, or have it to where there's an extra display option that should tone down the lag that all the enemies make
(either that or disabling particles isn't working. i cant really tell tbh)
Hi, we are glad you like it.
We know the web version right now has some performance issues, we already optimized a lot but it's not enough, I think it's due to the poor compatibility of Godot with WebGL, we will try to improve it as best as we can, but the game should be played from Desktop.
The version here on Itch it's just a showcase, we will release a Demo on Steam also.
The bug you mentioned (the enemies not taking damage) is due to the collision happening between 2 physics frame and it's a consequence of the low fps, we can't do much except trying to optimize the web version further.
Thank you anyway for the feedback!