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I love the abilites. I wish I had a smaller starting goal that I could 'win' and to get me hooked on achieving.

Llevel one: survive 2 waves. Level two survive three waves etc. You could use character unlocks as a reward.

I like that there is a clear goal: Survive three waves in three locations, but it's a lot for my small brain to process.

Hey! Thank you for playing!

You make a great point! Future builds would definitely focus on more bespoke enemy encounters and gradually building that over time, rather than leaving it up to RNG and throwing it all at you at once.

Appreciate the feedback!