Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This game is very interesting, and my suggestion is:

1. Add an archive system to save the current task progress and clothing collection progress

2. Refactoring the inventory interface, the current clothing replacement logic is to select a certain equipment location (such as head) and switch clothing in a fixed order. Due to some clothing occupying multiple body parts, previously set clothing will be covered when changing to clothing for other body parts. This means that some clothing sets can only be picked up and equipped in the corners of the map.

A design reference: When selecting a certain body part, a secondary equipment bar pops up to display the clothing that can be equipped on that body part. When the pointer moves to a certain clothing item on the secondary equipment column, mark on the main inventory interface which body parts this clothing item also occupies.

(Used AI translation)