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Glad you liked it.

The idle animation are the 2 frames after the walk animation (10 and 11 columns).

If you don't want/need a idle animations, you can use columns 1 or 10 (they are repeated).

Best of luck in your projects.

Hmm okay thanks a lot :)

Last question : What is your recommended fps for the animation ?

The animations you see in the app use the following times:

idle     750ms/frame

cast / walk / thrust / slash / hurt     75 ms/frame

shoot   60ms / frame

I don't claim these times as the best possible, but they can give you a starting point to experiment.