Glad you liked it.
The idle animation are the 2 frames after the walk animation (10 and 11 columns).
If you don't want/need a idle animations, you can use columns 1 or 10 (they are repeated).
Best of luck in your projects.
Hmm okay thanks a lot :)Last question : What is your recommended fps for the animation ?
The animations you see in the app use the following times:
idle 750ms/frame
cast / walk / thrust / slash / hurt 75 ms/frame
shoot 60ms / frame
I don't claim these times as the best possible, but they can give you a starting point to experiment.