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Hahaha I heard someone beat the game without knowing there was such a thing as evasion, running or special attacks... Yeah, a bit of a tutorial start would have been a good idea for this game. We added a tooltip with controls afterward (and even so people dont read). 

I wanted the game to be hard, my mates said that easy is fine... So I guess thats what occured. you can just run through and win the game without much effort or strategy :P

I made the weapons thinking of strategies - not just rush in, but also not being able to stand back forever.

We missed the balancing part of HP, damage and enemies in each map.

Like maybe trap the map until all enemies are killed. And yeah, clear victory after bosses is a nice suggestion. Thanks!