honestly i enjoyed it a lot, the movement and shooting both felt very good. getting the ak was hilarious and a good way to end the game. however, this game lacked some clarity in two very minor places but fixing them would vastly improve the game. firstly, there's really only one sound effect in the game, which made it a little unclear if you were being shot at or if you had just killed an enemy in a fast paced situation where you are dodging and shooting all enemies at once. secondly, some kind of indicator on the boss to show the damage it's taken would've improved the fight a lot. the obvious solution is a health bar, but something like the colored liquid within the balloons being drained to represent their health would be really cool, but that could be too much to ask for a jam game. overall though i had a lot of fun with this one, felt very whimsical.