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(+3)

i like the whole recoil-based-movment subgenre of shooters, but i think that the hitboxes are a bit large on the obstacles, plus no sound or visual effect when you get hit makes it feel like you die out of nowhere over and over again. i saw lots of powerups when i tried the game enough, it would be cool if shooting crates could make them appear or something because i rarely saw them and they were pretty cool from what i could tell.

(+1)

Great feedback! Yeah, the sound we noticed that it didnt trigger too, but the jam didnt allow us enough time to get that fixed. Currently, Nearfar has worked on a fix on that and I will update the itch page with the corrected version soon. Its good to know about the obstacle hit boxes and it makes a lot of sense! Will keep that in mind. We originally had the idea of the player being able to destroy obstacles and being rewarded by doing so. In the future, we definitely plan on making obstacles drop items (maybe even coins to buy upgrades and cosmetics). Thanks for taking the time to play and review our game!