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(+1)

Yo! This game is fun. I like the attack is just moving into the enemy tile and it's a really neat way to do it. The rewards are fun to use.

The music and sfx are great and the camera shake is great. The text box is also a neat idea. This is really impressive to have done everything in 2 days.

The inventory system and the UI could use some more good artwork. I can think of going into the robotic theme and making every UI element like that of a golem or robotic element like the Robocop does.

Did you use buttons for inventory system to equip things? That's a fast way to do it.

Overall Good job in completing it in 2 days :D

(+1)

Thank you, Lyon! I had a lot of fun making it, and I'm happy with how it turned out. It's rough around the edges, but the general idea of what I wanted to create is all there. With such limited time, I knew I had to make the simplest inventory system I could think of. It uses all built in Godot controls (Source code here). I plan on redoing it soon!