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Thanks! It was meant to feel unsettling, and I didn't want to spend too much time on art, so I just made it black and white. After a couple of hours of making a prototype, I had the idea to make it RGB themed to keep up with the black and white artstyle. As for the enemy issue, I tried to balance it, but making them spawn more in the beginning made them spawn a TON in the end, and vice versa. I'm sure if I spent more time on it, I could find a way to make it work.