Sick game, love the art and overall vibes. It was really fun to play around with all the different characters and special abilities, they all felt pretty unique and made each battle feel quite different. Would be cool to see more interactions between different status effects, it was fun to mark a vampire for extra damage with the bow and let someone else finish them off. Also pls add a shuffle button to the start screen that randomly assigns the cowboys, would be a fun difficulty mode.
Otherwise would love to see progression of the battles, if there was a more clear pattern or growth of difficulty with the vampire waves it would really up the tension and make each choice feel more impactful. My easiest round was the last one, so in the future would be great to see that ramping up. But really excited to see how this could develop, got some really cool stuff to work with
Thanks, Jack! Appreciate you playing and giving us some great feedback.
Definitely agreed on all points.
Other than the bonus damage mark, the other status affects are very isolated; something to work on for sure. In future versions I'd definitely more steadily ramp up the challenge, making waves harder as you go and introducing new vampires on subsequent days.
Love the shuffle idea btw!