Thank you for the feedback! I'll get a fix in to prevent that debug message from appearing. From your experience, I need to spend some time with expanding information given to the player. I still need to add a ship status to the UI showing Which weapons and equipment are on the ship.
I'll add info to The Upgrades showing its current level/bonuses and how the upgrade will affect it so the player can see even the small upgrades add up. As well as info for the different ship's starting stats.
For the enemies I think I'm going to reduce the number of groups and add an increasing amount of singletons up until the big swarm.
The rocket launcher is a difficult first weapon to start with, but I tried to give each weapon a strength and drawback. it fires up to 8 rockets doing high blast damage to nearby enemies, but fires in random directions. Contrasting this is the Guided Missile launcher which targets the strongest enemy and blasts with high damage, but only fires a single missile.
Were you able to kill a boss ship and loot a container?