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Very cool UCR style horror with lots of details to either plant it in an ongoing game or run with the given scenario. 

+ Very natural game setup that justifies players finding themselves in this scenario

+ Lots of tools for the horror to utilize while giving players avenues to fight back

+ Fun weakness that acts as a safe space for players and a hazard that the horror creates by looking to room it from their ship


If you're looking feedback, let me know and I can expand further.