Very cool UCR style horror with lots of details to either plant it in an ongoing game or run with the given scenario.
+ Very natural game setup that justifies players finding themselves in this scenario
+ Lots of tools for the horror to utilize while giving players avenues to fight back
+ Fun weakness that acts as a safe space for players and a hazard that the horror creates by looking to room it from their ship
If you're looking feedback, let me know and I can expand further.