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Thank you for the detailed feedback! Even if your experience is mostly as a player it still helps a lot to hear feedback like that, I really wanted to make this as fun for someone taking part in a campaign to read as it hopefully is for the Warden to take equipment and ideas from. In regards to the polishing advice you gave, you make a good point about a better line being drawn between some of the in-world pamphlet information and the actual mechanics going on through the gear/weapons could help clarify things a bit and I'll keep that in mind if I make something in a similar style. Happy that the moral ambiguity and how "grey" the situation is came off as I intended, I really wanted to lean on it being corpo-propaganda but didn't want to be too on the nose or tongue-in-cheek about it.

Theme-ing wise you're very on point, I wish I would have focused a bit more on the conditions of the metro itself: a weird monster or two, maybe another map in the vein of the convoy ambush map, some weirder and more fantastical gear/weapons...I really had to stop myself from getting carried away.