Here's a quick summary of what I did to get "Donut Dodo (Godot-based)" running on RetroPie with a CRT display using a Raspberry Pi 4B.
✅ Key Points
-
Use the 32-bit version of Raspberry Pi OS (the 64-bit version didn't work).
-
Manually installed RetroPie. For stable gameplay, use
startx
to launch the desktop, then run the game directly. -
Controller issue: The game is built with Godot and uses SDL2. When launched from RetroPie, the controller doesn’t work—but it works fine when launched directly from the desktop.
-
Log check: Use
/dev/shm/runcommand.log
to find error details.
🛠 Known Issues
-
Audio has a delay of around 0.3 seconds (still investigating).
-
Getting the controller to work when auto-starting the game from RetroPie needs more work.
Hope this helps anyone trying a similar setup!