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(+1)

I love the art , the sound effects match pretty well, and the voice acting is amazing .  The use of the theme "overpowered" is well done, I like how it takes you "life energy" to summon that giant spirit.
But after the first part, the level design is very poor. And after a few rooms I reach a dead end.

All of the levels transition properly. There is a bug I learned about though where dying by an enemy sends you to the coding room instead of the CurrentSceneName(), and that room is a dead end.