So that was a cool update, i should say :) I'll try not to miss everything because there are a lot i want to say:
- Checkpoints/Practice mode. The most important one for me of course :) I really like your implementation, i can tell you gave a lot of thought into that (like camera preview and smooth transitions, showing skips, jumping between checkpoints and have ability not just go from one checkpoint to next but even several of them)
- So after your update i was trying A LOT of stuff again, practice mode and checkpoint timings really helped me. So now i have a record of 1:17:58 (btw i had also different time of 1:17:59 at checkpoints timings, prob rounding issue) and it's still in progress, even tho i'm not that active atm
- I had some bug with Practice mode, that i could see robot in the distance, but it's pretty rare, can fix it on going to the same checkpoint again. Prob will show a video later in case you don't understand what i'm talking about :)
- For further improvement I was thinking about exporting checkpoint timings into csv/json, so i could automate comparisons more
- Baked light was too rough for me (created some really dark places), i had to turn on brightness a bit
- Not sure if you was tinkering it or i was not noticing it before, but enviroment sounds became so much louder and it's a shame because they are connected to gameplay sounds, if you could turn it down a bit or ideally create separate sliders for them that would be cool
- I like introduction of restart button, good solution on accident button push but i think i still prefer separate quick button. Got me some time to stop going to Practice mode just out of habit ;)
- Also my graphics became more detailed, not sure what exactly have you done it, but that's cool to see, even tho i had to used to new enviroment, hah) I was not measuring fps before and after but at least i feel i still can perform good and have good graphics, that's a plus
- Could you implement indicator for speed chaning (like color or arrow)? Because it's kind of difficult to track it for me atm even tho i was not focusing on it that much for some reason (prob easier for now to use Practice mode for improvements)
- I was not trying Low Latency yet, not sure what it will do, can you explain how it can help?
Overall, great job at it, i'm glad to see game improving and prob some influence of my feedbacks there as well :) Keep it going!