Hey everyone,
I know I promised the update earlier, and the time has passed. The truth is that I tried to juggle too much at once, aiming for a deadline I set weeks ago when I thought I could predict the future.
Each update involves a lot: writing, 3D work, 2D art, animation, polish, coding… and while sometimes it all comes together smoothly, other times it doesn’t. I've already scrapped days of work simply because it didn’t feel good enough. That’s part of the process -- especially now, when I’m still discovering the process itself.
Right now, I’m building the foundations for something that can grow into a more consistent rhythm, but I’m not quite there yet. What I’m creating is part game, part story, part art -- and it needs space to breathe in order to become what it should be, instead of turning into a rushed, confusing mess a year or two from now.
What I can offer is this: I’ll release the update when it’s actually ready. And I’m almost there. I just need a little more time -- days, not weeks. Reality has shown me that I can’t always predict exactly when an update will be finished; all I can do is do my best and improve as I go.
Thank you for sticking with me while I find my stride, and for supporting this work. I couldn’t do this without you.