What was your previous engine? Ren'Py? If so that's VERY counterproductive considering that natively Unity uses C# of course you can change the programming language package manager to Python pretty sure its much easier to use the intended programming language tho
No worries at all!
I completely understand. Ren’Py is absolutely phenomenal for visual novels - hands down the best for that genre.
My project, Amy’s House, will always center on the VN format, but I’m aiming to spice things up with a variety of mini-games, possibly some 3D segments, and - if I ever release on Steam - even a leaderboard system.
Those features are a bit challenging to implement in Ren’Py, which is why I’m seriously considering switching to Unity.
I know it means some extra work to capture the core visual-novel feel in Unity, but I’m confident it’s the right move to support all the added functionality.
I really appreciate your thoughtful feedback! 😊