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Awesome game, love the concept and style, much more fun and better pacing than other battlers like autochess/ the bazaar.

Unfortunately, I got the game state into soft-lock!
Sentinel only triggers on taking damage, enemy doesn't deal any, no battle resolution!
the Fast Forward button did appear, however it didn't end the battle!
minor(unluck) issue, but overall a great game! can't wait for release :3

I returned to the tab after a couple minutes of writing this comment and it let me move on with a battle failed message, so it seems y'all thought of many eventualities, great work.
(now this feedback is super nitpicky!)
Some indication that the battle has a fail-safe would be nice, it seemed to take long enough that most people would've given up and restarted their run.

(+1)

Wow this is such a rare occurrence! Nice catch! Will make palisade self destruct if all others are dead

(+1)

oh my god the  the battle failed thing has a use!! i've only see it that one time i spent 40 minutes chipping away at a pre-nerf, pre 10x speed 1.2k palisade only to get the failed message at <100 health. that hurt so bad lmao