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我是一位中国用户,我想请问一下您是否会考虑更新中文?

后面就是我玩这个游戏遇到的几个问题。

1.请问YORU和SAKURA在现版本是否有r18内容?我该如何去触发?

2.游戏战斗难度有点过于随机,上一波战斗还是遇到四个HP2000左右的敌人,下一波就遇到单个HP5000带着三个HP1000,难度跳跃是否有点太大了?

3.SP获取只有在战斗结束和冒险中能增加吗?没有其他途径吗?我玩到100多天都快打完魔王的存档也仅仅学了3个技能,而且男主就只有一个嘲讽和一个看不懂的技能这俩吗?

4.法师的第三个技能如何解锁?

剩下基本就是我个人游玩之后的感想。

这个游戏基础框架和想法我觉得很不错,但是在妹妹养成的环节我觉得重复度有点太高了,每天互动来来去去也就那几样,在重复很多之后失去了兴趣,希望作者你能增加一点互动随机反馈或者创造一点日常的随机事件,当然我知道这些可能需要您画一点CG来补充,但是我个人觉得您可以弄一张黑色背景写上(正在施工),像这样提前告诉我们你的想法,这样我们才好给予你积极的反馈。我看了您之前的回答是准备做回想,可以重复看以前的CG我觉得很好。

我想作者您肯定是有玩过 Living with the sister MW 这款游戏之后做了这款游戏,刚开始游玩的时候我能感觉到非常强的既视感给予了我很大动力,因为我也很喜欢 Living with the sister MW 这款游戏,游玩几天之后发现和妹妹互动非常非常少,让我有些失望差点删除了这款游戏,有幸的是我坚持了下来,但是遇到上面我提问的很多问题,最主要还是战斗太难了。我觉得您这款游戏在互动这方面可以多学习 Living with the sister MW 这个游戏,这个游戏做的确实非常好。

最后想告诉作者的是,您这个游戏已经在中国网站上有盗版可以下载了,我也是接触到您的游戏盗版才了解到这款游戏,当然我玩完之后就觉得游戏前景不错就在itch购买了。虽然盗版可能会影响你的收入,但是如果没有它我也很难发现这款游戏,我个人建议您可以去DL上架它可能也会有更多人的购买,毕竟那个平台日本和中国玩家比较多。您这款游戏很适合中国和日本玩家的喜爱。

以上全部都是在1.5版本体验下遇到的问题,如果在您最新的1.55版本有更新或者修复请告诉我。谢谢您的游戏带给我快乐!

I am a Chinese user and I would like to ask if you would consider updating the Chinese language?

Followed by a few questions I've encountered playing this game.

1. May I ask if YORU and SAKURA have r18 content in the current version? How do I go about triggering them?

2. The difficulty of the game battle is a bit too random, the last wave of battle or encounter four HP2000 or so enemies, the next wave will encounter a single HP5000 with three HP1000, the difficulty jump is a bit too big?

3. SP can only be increased at the end of the battle and during the adventure? Is there no other way? I've been playing for more than 100 days and I'm almost done with the archive of the Demon King, but I've only learned 3 skills, and the main character only has one taunt and one unintelligible skill.

4. How do you unlock the third skill of the mage?

The rest is basically my personal thoughts after playing the game.

The basic framework of the game and the idea I think it is very good, but in the sister of the link I think the degree of repetition is a little too high, the daily interaction is just a few, after repeating a lot of lost interest, I hope that the author you can increase a little interaction random feedback or create a little daily random events, of course, I know that you may need to draw a little bit of CG to add, but I personally think that you can get a black background to write (the construction of the game). a black background that says (under construction) and tell us what you're thinking ahead of time like that so we can give you positive feedback. I read your previous reply that you were going to do a retrospective, and I think it's great to be able to watch previous CGs over and over again.

I think you must have played Living with the sister MW and then made this game, when I first started to play I could feel a very strong sense of vision which gave me a lot of motivation because I also like Living with the sister MW very much, after a few days of playing I found that the interaction with the sister was very, very little, which made me a bit disappointed and almost deleted the game. After a few days of playing, I realized that I had very little interaction with my sister, which made me a bit disappointed and almost deleted the game. Luckily, I stuck with it, but I had a lot of problems with the questions I asked above, and most of all the battles were too difficult. I think you can learn more from Living with the sister MW in terms of interaction, this game is really very well done.

The last thing I want to tell the author is that there are pirated versions of your game available for download on Chinese websites, and it was only when I came across a pirated version of your game that I learned about it, but of course after I finished playing it I thought the game had a good outlook and purchased it in itch. Although the pirated version may affect your income, but without it I would be hard to find this game, I personally suggest you can go to the DL shelves it may also have more people buy it, after all, that platform Japanese and Chinese players are more. Your game is very suitable for Chinese and Japanese players' favorites.

All of the above are problems I've encountered in my 1.5 experience, please let me know if there are any updates or fixes in your latest 1.55 version. Thank you for bringing me joy with your game!

Translated with www.DeepL.com/Translator (free version)

Hi, thank you for playing!

Chinese is on the list of languages planned for a future update. :D

  1. Yoru and Sakura don’t have R18 content in the current version (except in a dream scene).

  2. Regarding difficulty, I’ll look to balance the encounter range to make it increase smoother.

  3. Currently, SP can be increased by winning or losing battles, taking potions from Hikari (random stat), or practicing with Yoru on weekends.

  4. To unlock the third skill for the mage, you need to work with Hikari and help her create potions until she eventually invents… something.

Thank you so much for sharing your experience — it really helps me create better gameplay for future updates