This is probably my new favorite game.
It's... so intrinsically different from everything else - games are usually all about experimentation, the joy of the adventure. Rogues are all about exploding in new and amusing ways and try-trying again.
This game is nothing of that. It's all about the consequences. The misery that comes from lack of preparation, and how do you deal with the worst of every situation. It's gross, it's uncomfortable, it's painfully realistic.
It's great.
And for an early prototype, it's building with the bones of giants.