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(+4)

This is probably my new favorite game.

It's... so intrinsically different from everything else - games are usually all about experimentation, the joy of the adventure. Rogues are all about exploding in new and amusing ways and try-trying again. 

This game is nothing of that. It's all about the consequences. The misery that comes from lack of preparation, and how do you deal with the worst of every situation. It's gross, it's uncomfortable, it's painfully realistic.

It's great. 

And for an early prototype, it's building with the bones of giants.

(+1)

I mean truthfully though, I believe this game is also all about experimentation, but where others value the joy of the adventure, here we defy all joy for our experimentation.
Which is fun :D