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That is a good suggestion, I would like it to run in browser. Unfortunately it is currently difficult to do. The board generation is very computationally intense-which would limit what would be playable in browser. And the game is written in C#-where godot cannot current export to web. There is a way the game could be remade to serve up pre-generated boards, and be playable in browser-but I am not ready to work that out right now.


May happen some day, but not soon.

(+1)

I see, yeah, can totally relate, some of my prototypes just don't run in web whatever I do. And others bring annoying issues :D Anyway, good luck in development! I like the visuals, looks interesting