Thanks a lot for the detailed feedback.
- Yes, there will be harder puzzles and more gameplay elements that are not present in the demo.
- Understand the lack of storyline direction, as the demo is just a slice of the game, so the player is wondering why they are there to begin with. I chose to leave the story ambiguous during the demo but can see how it feels lacking.
- There are increasingly scarier environments as you progress, the idea is that things start off relatively normal but become more disturbing the further you go.
Again, thanks for the feedback. As you mentioned there are improvements that could be made. Hopefully you will try out the full game when it comes out.