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Thanks for the encouragement.  Development is going slow but finally after 3 months off I am back on track.  I have added rolling to the left & right to create "dodge" options.  I have made the map larger by adding an underground "bunker" from which you pick one of 3 abilities.  I figure this way the the game can be more dynamic depending on how you want to play.  I am unsatisfied with my Foot IK solution so I'm working that as well as some new opening scenes.