Thanks for the encouragement. Development is going slow but finally after 3 months off I am back on track. I have added rolling to the left & right to create "dodge" options. I have made the map larger by adding an underground "bunker" from which you pick one of 3 abilities. I figure this way the the game can be more dynamic depending on how you want to play. I am unsatisfied with my Foot IK solution so I'm working that as well as some new opening scenes.