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Hi, 
This game is coming along ok, there is still allot of work needed in this but overall a solid entry:-

> The fungi idle animation, is it suposed to flip left and right like that, perhaps there is an issue with pivots?
> The feedback for fighting is minimal and this can make the attack less impactful, maybe add an attack sound?
> Due to the short stature of the player and his minimal range, enemies seem difficult to hit
> This might just be me but i found myself mixing up jump and attack allot 

Overall this game has some potential and i look forward to seeing how development goes, however there are still some issues that will need addressing before i can enjoy this game more. I love the fact that you use hand drawn graphics this is very unique and kinda reminds me of my younger years when i started makiing prototype games as drawings on paper, keep it up hopefully i will see you on the next 3 month jam

Thank you for the feedback. The idle animation is a placeholder aswell as the attack(it looks shorter than it actually is). Through playtesting i did notice that excessive jump and slash was OP so i will try to balence it out. I have been improving the game whenever i can and have already changed the layout and feel a lot. Looking forward to joining the next jam!