Back to building the sources again and I have a few new issues:
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You seem to have placed these files in the wrong folder when updating the sources package for Update 31.
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ModelsF/Items/Ammo/Bolts/Bolts.h file is included in AmmoItem.es but it doesn’t exist in the package and nothing from it is used in the source code anyway.
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PlayerWeapons.es is still using constants starting with KNIFE_, despite there not being any. Models/Weapons/Knife/Knife.h has all constants start with SLEDGEHAMMER_.
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Several enemies have the wrong names for model constants, such as animations and collision boxes, for example:
- ANT_ANIM_BLOCKWOUND instead of ANT_ANIM_BlockWound
- CATMAN_COLLISION_BOX_PART_NAME instead of CATMAN_COLLISION_BOX_DEATH
Classes with this problem: Ant.es, Catman.es, Cyclops.es, Grunt.es, Mamutman.es, Monkey.es, Scorpion.es.