Been playing your game, would you like some feedback on it?
Alright here is my feedback. I hope this doesn't come off as mean-spirited. I really do like what you’re doing. When I saw this game last night, I actually got out of bed instead of going to sleep, played the game and wrote this.
Precision Jumps
- There are a lot of deaths from missed jumps rather than actual combat, which feels cheap, especially since dying usually sends me back to a previous level. Those earlier levels already have a lot of precision jumps and easy ways to die. I can see this game being fun to some, but for me, it's more frustrating than enjoyable. When I reach the third or fourth level, I’m not dying to hard enemies. I’m dying because of a single missed jump.
Walk Acceleration and Jumping
- The jumping itself can feel frustrating too. Your walk speed starts out slow, and if you don’t account for that right away, it throws off your timing. That usually ends in another death and a restart from the last level. After dying about eight times and reading the same dialogue, I turned the game off.
Attack Animation and Combat
- Combat also feels a little off. The attack animation is quick, but the delay before you can attack again feels longer than the attack itself. It throws off the rhythm and makes fights feel clunky.
Enemies
- About the enemies, the bats shouldn’t just be used as cheap hits during platforming. They would work better as regular enemies in normal parts of the level. The other enemies are mostly fine, though crouching feels inconsistent. Sometimes it forces me to stand back up after attacking, which is frustrating because of the attack cooldown.
- The most annoying enemy was the one that shoots projectiles from just outside your range and has a jump before it. You either have to time it perfectly and jump, then attack, or take a hit and then kill it. That kind of challenge might make sense later in the game, but it feels too punishing for the prologue.
Overall, the game looks great. Some of the instant-death pits could be more visible, but otherwise the art is really nice. I like the story so far, but I haven’t made it far enough to enjoy it fully. I die too often and end up giving up. The game has a lot of potential, and I hope this feedback is helpful.
There's so much to love about this game and look forward to more from you as a developer.