Hi, thank you for the feedback. I'm replying quickly since this is a critical issue.
For this game, I only used one extension — Dialogic 2 for the dialogue system.
I have two possible reasons for this issue:
The executable isn’t code-signed, which can cause antivirus software to flag it as suspicious. (cause it's a custom build).
Another possible reason is that I used the "Embed PCK into executable" option. This feature is known to sometimes trigger false positives, as the embedded bytes in the executable can coincidentally resemble those used by antivirus software to detect malware footprints.
I’ll try building without embedding the PCK first, and I’ll check if the problem still occurs.
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Nice, thanks for the response!
I treid it within an isolated emulation software and it worked fine so far. and it is good to know, that it really is a false positiv. thank you very much for that information (accedentially deleted the post - i missclicked instead of "edit post"... this side is not gonna ask if you really want to delet, it just deletes right away, so i leave a response instead.)