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Hmm. Out-of-the-box, there is no function for this. I would need to know what you are doing to better help build a simpler solution.

I will give it some thought.

I want to click an object and then move couple of other objects and when all of them finished moving, I want to set some flag. Each and every object moves and rotates to different position.

Depending on how things are timed, you could add a callback to just the last-to-finish tween. Callbacks might be the best solution for now. There might be easier ways to help achieve this in the future.