Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much for trying it out! Yes, it turns out my perception of the difficulty might be a little skewed since I played it from day one haha. I was nervous to decrease the number of enemies so that the level always felt full, but since they track you immediately it does tend to immediately create a swarm. In retrospect, having them patrol until you're within a certain radius and THEN move towards you would have helped a lot. I tried to do a few things here and there to make it easier: hits from the back do less damage, sometimes hits won't deal damage below a certain health threshold, and you can heal above your max hp as much as you can afford it, but I think addressing the enemies is the way to go.

In the future, I'll try to get more playtesters and learn how to implement a proper difficulty curve.

Thanks again for your feedback!