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(+1)

The game has a nice mixture of gameplay styles. It was challenging choosing the next island based on my resources and if I'm able to overcome the enemies on the nearby island.

It felt a little unfair that enemy projectiles track my current position. I felt like there was little I could do to avoid them.

I liked the idea of daily maps. Some sort of high score or other form of measuring progression would go well with this.

Congratulations.

Thank you for playing and for your comments!

I also think that highscores would have been a great addition, especially combined with the daily levels. They were actually planned to be a feature, but sadly due to lack of time, I could not add them in the end. But maybe a little revamp after the jam is over will fix this!